AI Insights · Timothy · July 2022
Top 5 Dynamic Games in Denmark Q2 2022: Performance Insights
A detailed look at the performance of the top 5 dynamic games apps on a unified platform in Denmark during Q2 2022, based on Sensor Tower data.
In Q2 2022, the top 5 dynamic games—Roblox, Pokémon GO, Homescapes, Gardenscapes, and RAID: Shadow Legends—showed varied performance in Denmark on a unified platform. Here’s a closer look at their trends in weekly downloads, revenue, and active users.
Roblox
Roblox from Roblox Corporation experienced a decline in weekly revenue from $152K at the end of March to around $139K by the end of June. Weekly downloads varied, peaking at around 5.8K in mid-April and settling at approximately 3.8K by the end of June. The game maintained a steady rise in weekly active users, growing from 362K to nearly 397K over the quarter.
Pokémon GO
Pokémon GO by Niantic, Inc. saw a significant spike in weekly revenue, jumping from $38K at the end of March to a high of roughly $176K by the end of May, before settling at about $64K by the end of June. Weekly downloads gradually increased, reaching around 2.8K by the end of the quarter. The game also saw an upward trend in weekly active users, growing from 104K to about 128K.
Homescapes
Homescapes from Playrix showed a consistent revenue stream, peaking at $54K in late April and maintaining around $44K by the end of June. Weekly downloads, however, saw a decline from 1.6K at the end of March to about 1K by the end of June. Weekly active users fluctuated slightly but remained stable, closing the quarter at around 39K.
Gardenscapes
Gardenscapes, also by Playrix, mirrored Homescapes in terms of revenue stability, with earnings around $31K by the end of June. Weekly downloads showed a notable increase from 699 at the end of March to 649 by the end of June. The game’s weekly active users remained relatively steady, ending the quarter at approximately 21K.
RAID: Shadow Legends
RAID: Shadow Legends from Plarium Global Ltd experienced varied revenue, peaking at $29K in late May and ending June at about $21K. Weekly downloads were modest, peaking at 537 in mid-April and closing the quarter at 435. Weekly active users showed a gradual increase, ending the quarter at around 1.3K.
These insights, based on Sensor Tower data, provide a comprehensive view of how these top dynamic games performed in Denmark during Q2 2022. For more in-depth analysis and data, visit Sensor Tower.